Spin Again Sunday is back! After a long hiatus–for which I apologize–I return with a game that explores the full gamut of careers available to women–ballerina, airline stewardess, teacher, model, nurse, and actress.
Actually, by 1972, even the good people at Selchow and Righter (who also brought us The Bride Game and The Emily Post Popularity Game) realized that their game was slightly retrograde. They could have opted to redesign the whole the game, but that probably would have cost a lot of money. Instead, they reissued their 1966 game board but added this disclaimer to the inside lid:
I suppose they figured that would keep Gloria Steinem off their backs.
This Week’s Game: What Shall I Be? The Exciting Game of Career Girls
Manufactured: 1972, Selchow & Righter
Recommended For: Girls ages 8-13
Game Board: Drawings on the board–copyright 1966–show somewhat more conservative versions of the career girls than the full color photos on the 1972 box.
Game Pieces: The pawns are your basic colored plastic items. The game also involves three kinds of cards. School Cards represent the formal training needed for each career.
Players also need to collect round Subject Cards and heart-shaped Personality Cards that support their career ambitions. (As you can see, cards can also work against success in certain careers. No fat chicks need apply for stewardess!)
Game Play: Players move around the board and collect cards according to the spaces on which they land. The first player who collects four school cards for one profession, plus two Subject Cards and two Personality Cards that support that profession wins.
My Verdict: As silly as it seems now, this game would have appealed to me when I was 8 or so. Remember those cheap toy doctor’s and nurse’s kits that you could buy anywhere? My mom was always trying to raise my consciousness by buying me the doctor one, but I always wanted the nurse version.
Other Spin Again Sunday posts you might enjoy