Copyright Date: 1970
Object: “Players learn of the rewards that come from good manners while going to parties, sports events, dinners and other activities with their friends.”
Game Board: Wispy cartoons show wholesome scenes of teenage life.
Game Pieces: Players move regular colored pegs and draw “Emily Post says…” cards that give points for good manners and issue penalties for etiquette violations.
Recommended Ages: “For girls 8 to 14.” I guess boys don’t need “the rewards that come from good manners.”
Game Play: Players compete to attract the largest circle of friends. You can’t
win if you’re holding the dog card in your hand. Personally, I’d rather befriend the dog than these humans. I mean, Cathy looks like a smug know-it-all, and Tony is clearly up to no good.
Final Fun Facts: Elizabeth Post, addressing players from the inside of the box lid, makes no pretense that fine inner qualities create social success. “What is it that makes a person popular?” she asks. “Is it good looks, smart clothes, or attractive manners? It is, of course, a combination of all three, but the last is surely the most important.”
Elizabeth Post, the wife of Emily Post’s only grandson, assumed leadership of the Emily Post Institute after the original etiquette maven died. Several Post descendants still write about etiquette, including her great-great-grandaughter Lizzie Post.
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